From Vault Comics are my thoughts on Quests Aside #2 building on the strong opening issue. Once a legendary adventurer, Barrow now runs a bar -- and the King just declared he's shutting it down. So, what does Barrow do? Does he tell his staff? Nope. He goes into full denial mode, sticks his head in the sand, and struggles to remember why he got out of the game to begin with.
Review: Quests Aside #2
Review: Quests Aside #2
Review: Quests Aside #2
From Vault Comics are my thoughts on Quests Aside #2 building on the strong opening issue. Once a legendary adventurer, Barrow now runs a bar -- and the King just declared he's shutting it down. So, what does Barrow do? Does he tell his staff? Nope. He goes into full denial mode, sticks his head in the sand, and struggles to remember why he got out of the game to begin with.